- Pre-compiled shader cache updated.
- Added additional checks for synchronizing weapon zoom states.
- Change to item config files to hopefully help with server stability.
- Added Tactical Shotgun - does same damage as normal shotgun, but slightly better behavior and weighs less.
- The new camo clothing will now spawn.
- Fixed bandana cap turning bright red at distance.
- Removed old first-persons meshes for items that are no longer needed - SFP mode uses all third-person.
- Adjusted the sprint to raised blending for the default shotgun.