Our latest patches have been focusing on the synching network issue. These updates have been small so that we can eliminate possible causes, without adding more variables. It makes it much easier to isolate the issue this way, and we have already made some great progress.
We are also working on a new content and features patch, we will reveal details on it soon.
- Server detects orphaned weapons and will automatically remove them when the player is no longer in the game
- Added server only command to dump a lot of information about the state of an entity - used for debugging network issues.