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Patch #11 - 01/27/2015 Edit

Game Edit

  • [ New ] VOIP added with distance attenuation
  • [ New ] Keybind for VOIP. Press and hold CapsLock for push to talk, double-tap to toggle to voice activated
  • [ New ] Altered all object detail levels. Game should run much better on lower Object Detail settings
  • [ New ] Updated status bar display with percent levels
  • [ New ] Bleeding levels (up to three) added to the game - indicators are on top of new status bar area
  • [ New ] Changed the blood on the screen effect. You will only see persistent blood on the screen if you are bleeding
  • [ New ] Added e_shadows to command whitelist, so shadows can be completely removed via a cfg file for performance
  • [ New ] All food and water levels have been adjusted
  • [ New ] Players will now spawn with some randomized clothing

World Edit

  • [ Updated ] General clean up in the military area
  • [ Updated ] Minor improvements in Woodhaven
  • [ Updated ] Tweaks to roads and decals to slightly help performance
  • [ Updated ] Several prefabs optimized for better performance

Combat Edit

  • [ Updated ] Melee to a player's head will do slightly more damage now

Animations Edit

  • [ Fixed ] Pistol animations (going down slopes and running in general)

Weapons Edit

  • [ Updated ] All damage levels for melee weapons (they all vary)
  • [ New ] Weapons have a different % chance to cause a bleed effect

Items Edit

  • [ New ] Shooting diesel jerry cans will cause them to explode and leave fire (particle effect not optimized yet)

Sounds Edit

  • [ New ] Added heartbeat sounds when low on health
  • [ New ] Added stomach sounds when low on food
  • [ New ] Added rain sound effect

GUI Edit

  • [ Updated ] Keybind window updated for VOIP and Hold Breath (steady aim)
  • [ New ] VOIP volume controls added to Audio settings window
  • [ New ] When talking a VOIP icon will appear on the upper left side of the screen
  • [ New ] Chat window hide timer changed to 7 seconds
  • [ New ] Stance icon is now located on the left side of the new stats bar in the lower right side of the screen

Materials/Models Edit

  • [ Fixed ] Wall paper flickering in the new "rat" single story house
  • [ Updated ] Model 70 textures updated
  • [ Updated ] River textures